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Loki_Del_Sol
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Ento_Mology
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- Apr 21, 2022
- #61
EAG said:
what hes sayin is that your stats and damage are so **** that the update is harder to you than most
If that's what he meant to say, he said it in the most a****** way possible. Thanks for being the nice one here, but I think I'm gonna cut my losses. Not gonna stick around where I clearly ain't welcome.
EAG
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ItsEag
Asunqe Sucks Member
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k
GlacialScythe
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GlacialScythe
wornm WORM Officer
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- #63
Loki_Del_Sol said:
No seriously, why does everything have well over 1.5 Million HP, how is this anything but a difficulty wall?
The area immediately below the new nether in terms of enemy difficulty is the crystal hollows, where HP ranges from 15K to 25K.Enemies in the new neither have 1.5 Million HP as a baseline.
Literally how are you supposed to transition from combat in the Crystal hollows or End island to this. Like I actually can't comprehend how you even do that. How is this balanced at all. We went from 4K a hit being perfectly serviceable to literally entirely useless.
1m
citwus
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citwus
Schmeme Shack SHACK Member
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- #64
Loki_Del_Sol said:
No seriously, why does everything have well over 1.5 Million HP, how is this anything but a difficulty wall?
The area immediately below the new nether in terms of enemy difficulty is the crystal hollows, where HP ranges from 15K to 25K.Enemies in the new neither have 1.5 Million HP as a baseline.
See AlsoHypixel Skyblock Items | Buy, Sell & Trade Securely at Odealo.comNew Mining EquipmentWhat are Jasper crystals used for in SkyBlock?Changelog/2024/July 2Literally how are you supposed to transition from combat in the Crystal hollows or End island to this. Like I actually can't comprehend how you even do that. How is this balanced at all. We went from 4K a hit being perfectly serviceable to literally entirely useless.
ch isnt a combat island are you lost?
BlazingBoy750
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BlazingBoy750
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- #65
Loki_Del_Sol said:
>50ooo Damage
You are lategame. I'm doing 4K a hit.
thats not lategame. thats early game bud. 50k dmg is like 3/4 sa with a normal enchant livid. Not lategame. you have ender armor and aote kind of dmg
BlazingBoy750
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BlazingBoy750
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- #66
Loki_Del_Sol said:
You people keep saying this. What midgame content is there outside of the mines?
i literally ****ing mentioned it and you just glossed over it. Dungeons and slayers. As well as lower tiers of eman slayer. You keep saying we didnt say anything when we really did and you ignored it
citwus
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citwus
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BlazingBoy750 said:
i literally ****ing mentioned it and you just glossed over it. Dungeons and slayers. As well as lower tiers of eman slayer. You keep saying we didnt say anything when we really did and you ignored it
dont bother with him he’s the same type of people who gives geometry dash 1 star reviews because “stereo madness is too hard”
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Loki_Del_Sol
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Ento_Mology
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- #68
citwus said:
dont bother with him he’s the same type of people who gives geometry dash 1 star reviews because “stereo madness is too hard”
Ok I was actually going to be gone, but I left this tab open by accident, and saw this, so real last response now; tell me where in geometry dash you have to replay Base After Base 15000 times in a row before you can be allowed to play Theory of Everything.
If you think that having higher numbers to click less is a skill issue, I hope you continue to live in blissful ignorance of actual difficulty. It sounds fun.
citwus
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citwus
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Loki_Del_Sol said:
Ok I was actually going to be gone, but I left this tab open by accident, and saw this, so real last response now; tell me where in geometry dash you have to replay Base After Base 15000 times in a row before you can be allowed to play Theory of Everything.
If you think that having higher numbers to click less is a skill issue, I hope you continue to live in blissful ignorance of actual difficulty. It sounds fun.
1. my point is that you are like those people who complain the game is "too hard"
2. ??? wdym by "actual difficulty" when did I ever say anything about clicking less or whatever
3. what blissful ignorance, you are the one thats ignorant here if you think that going from crystal hollows to crimson isles is somehow a reasonable idea
also you thought 4k per hit was good, which just shows you really shouldnt even be thinking about playing the update
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Tannedcraigbrickstaker
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RiftStaker
HotShirtlessMen HSM Member
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So your main point is that they should just
raise the combat level required cuz its for endgame?
dont see what good comes from that tbh
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Tannedcraigbrickstaker
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RiftStaker
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- #71
Loki_Del_Sol said:
100x the regular health.
Yeah
literally all the normal mobs got powercreeped/werent meant to be difficult to kill
so everyone can do everything at the end aside from the voidgloom sepulture can be oneshot by everyone
so 4k dmg looks acceptable but in reality its realllyyy earlygame
GreenMiner33
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LeigeOfLapis57
Lapis Fam LAPIS GUILDMASTER
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- #72
Loki_Del_Sol said:
Then why is it not only for endgame players then?
BlazingBoy750 said:
thats not lategame. thats early game bud. 50k dmg is...
Would be cool if the community could switch progression terms to something constant, well-defined, and less broad
(kinda like weight, in some senses)
BowspamFTW
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Bilbo_Zwagginz
SeeminglyV2 FORUMS Member
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Nether is literally mid-game, i can consistently get first place bladesoul being midgame.
Also, End mobs are the jump, Voidling Fanatics have 750k HP, And voidling extremists have 8M hp and much more DPS.
BlazingBoy750
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BlazingBoy750
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- #74
GreenMiner33 said:
Would be cool if the community could switch progression terms to something constant, well-defined, and less broad
(kinda like weight, in some senses)
Thats the thing. You cant expect a game like this to have the same constant stages, otherwise having ender armor would be midgame. Like rn its 2k weight for midgame. Thats usually past getting 50k dmg.
the_steal
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the_steal
Dungeons N Dragons DND Trusted
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- #75
Loki_Del_Sol said:
No seriously, why does everything have well over 1.5 Million HP, how is this anything but a difficulty wall?
The area immediately below the new nether in terms of enemy difficulty is the crystal hollows, where HP ranges from 15K to 25K.Enemies in the new neither have 1.5 Million HP as a baseline.
Literally how are you supposed to transition from combat in the Crystal hollows or End island to this. Like I actually can't comprehend how you even do that. How is this balanced at all. We went from 4K a hit being perfectly serviceable to literally entirely useless.
Nether is a midgame and beyond update. It’s not meant for people in strong dragon armour.
LividDogg
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Donkey_Dupe
bubbabois Member
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- May 4, 2022
- #76
Loki_Del_Sol said:
No seriously, why does everything have well over 1.5 Million HP, how is this anything but a difficulty wall?
The area immediately below the new nether in terms of enemy difficulty is the crystal hollows, where HP ranges from 15K to 25K.Enemies in the new neither have 1.5 Million HP as a baseline.
Literally how are you supposed to transition from combat in the Crystal hollows or End island to this. Like I actually can't comprehend how you even do that. How is this balanced at all. We went from 4K a hit being perfectly serviceable to literally entirely useless.
Crystal hallows is for mining ???
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